Post by Hedgehog on Aug 11, 2019 18:56:26 GMT
Name: Pet
Requirements: Creature Tamer
Description: Maybe you set out on your adventure and couldn't bring yourself to leave behind the little friend you raised since you were a youth... Maybe as a parting gift, your family or town gifted you with a noble mount of some kind, to make your journey easier or so you'd have a way to quickly visit home when you're tired.. Or maybe you were given a young critter or egg to care for as a right of passage, and it's finally hatched/grown into a valuable team member that helps you in and/or out of combat (or even just a lil mascot for now, there's no judgement here). Perhaps you simply got lucky and found a new friend on your travels and now have them registered as a member of your team.. Whatever the reason, you have a "Companion" now and know to keep them around to help you, or even just provide moral support. Make application as normal for your companion unless the companion is specially made by the GM for one reason or another. This Companion is always equal in rank to the character that chose this path.
Name: Trusted Companion
Requirements: Pet Companion
Description: You and your Companion have become best buddies and are an efficient team in the field. The trust you share forms a bond, one that you've obtained by learning from each other. You each gain a morale bonus. This Morale bonus is a ability advantage determined by what your companion's natural Starting ability advantage is. If you should happen to have more than one animal companion, you get the ability advantage associated with the companion you've had the longest. (Example: Canine Companion is created with an endurance advantage. The canine companion would earn an additional Endurance advantage, and the Character that chose this path trait would also gain an Endurance advantage)
Name: You're Family Too
Requirements: Trusted Companion
Description: Your Companion has become more dependable then anyone else in your eyes. You both have the ability to move faster and survive powerful blows if it means protecting each other. You each get a permanent Endurance advantage and Agility advantage.
(*it is best to also have a reason for choosing this path)
Requirements: Creature Tamer
Description: Maybe you set out on your adventure and couldn't bring yourself to leave behind the little friend you raised since you were a youth... Maybe as a parting gift, your family or town gifted you with a noble mount of some kind, to make your journey easier or so you'd have a way to quickly visit home when you're tired.. Or maybe you were given a young critter or egg to care for as a right of passage, and it's finally hatched/grown into a valuable team member that helps you in and/or out of combat (or even just a lil mascot for now, there's no judgement here). Perhaps you simply got lucky and found a new friend on your travels and now have them registered as a member of your team.. Whatever the reason, you have a "Companion" now and know to keep them around to help you, or even just provide moral support. Make application as normal for your companion unless the companion is specially made by the GM for one reason or another. This Companion is always equal in rank to the character that chose this path.
Name: Trusted Companion
Requirements: Pet Companion
Description: You and your Companion have become best buddies and are an efficient team in the field. The trust you share forms a bond, one that you've obtained by learning from each other. You each gain a morale bonus. This Morale bonus is a ability advantage determined by what your companion's natural Starting ability advantage is. If you should happen to have more than one animal companion, you get the ability advantage associated with the companion you've had the longest. (Example: Canine Companion is created with an endurance advantage. The canine companion would earn an additional Endurance advantage, and the Character that chose this path trait would also gain an Endurance advantage)
Name: You're Family Too
Requirements: Trusted Companion
Description: Your Companion has become more dependable then anyone else in your eyes. You both have the ability to move faster and survive powerful blows if it means protecting each other. You each get a permanent Endurance advantage and Agility advantage.
(*it is best to also have a reason for choosing this path)