Post by Alexian on Aug 5, 2019 22:09:08 GMT
Name: Laynaeth the Redeemer
Type: Elder Dragon
Appearance: Laynaeth is an oddity among Dragons, while she should have become a blue water dragon much like her mother was, she somehow inherited the water element from her mother and wind element from her father, combining them in mutation to become the first ever White Dragon. She stands at thirty feet in height with glittering snow-white scales covering her body with exception to her underbelly which is blue and eyes which are a crimson red. Laynaeth's white horns arc above her head, a mystical golden light envelloping them whenever she casts magic. Laynaeth's mighty wings have a twenty-feet wingspan and her legs are powerful and each has four razor-sharp claws upon them.
Rank: A
Affinity: Wind, Water, Lightning, Snow
Supernal Abilities: 2/4
Magic Powers: 7/9
Personality: Laynaeth is quite chill both literally and with her personality, taking after aspects of both the Blue Dragon and the Green Dragon. She was born out of the same clutch as Imrith however while their father is the same they come from different mothers. It is always in her own best interest to approach anything with logic at the forefront and go frmm there, and while Laynaeth is both loyal and honorable like her brother she relies on tactics and logic to win the day instead of relying on her draconic instincts. Finally, Laynaeth is not just Jecht's companion but also his lover.
Dragon Appearance: Link
Humanoid Appearance: Link
Type: Elder Dragon
Appearance: Laynaeth is an oddity among Dragons, while she should have become a blue water dragon much like her mother was, she somehow inherited the water element from her mother and wind element from her father, combining them in mutation to become the first ever White Dragon. She stands at thirty feet in height with glittering snow-white scales covering her body with exception to her underbelly which is blue and eyes which are a crimson red. Laynaeth's white horns arc above her head, a mystical golden light envelloping them whenever she casts magic. Laynaeth's mighty wings have a twenty-feet wingspan and her legs are powerful and each has four razor-sharp claws upon them.
Rank: A
Affinity: Wind, Water, Lightning, Snow
Supernal Abilities: 2/4
Name: Elemental Resilience (Fire)
Requirements: n/a
Description: The character possesses some form of innate association with one of the basic elements whether through racial link or through ancient bloodline; choosing among Fire, Wind, Water, Earth, or Lightning. This innate connection naturally protects the character when interacting with attacks of the same element as their link, reduces the damage taken from that element by one rank.
Name: Herculean Strength
Requirements: 1x Strength Advantage
Description: The character's physique is truly unnatural by mortal terms as one's muscle mass densifies in such a manner that they don't look physically strong at all, however their muscles are immensely stronger than that of the average human. Those with Herculean Strength can lift up to one metric tonne of mass as far as their chest and have two strength advantages along with two endurance advantages.
Requirements: n/a
Description: The character possesses some form of innate association with one of the basic elements whether through racial link or through ancient bloodline; choosing among Fire, Wind, Water, Earth, or Lightning. This innate connection naturally protects the character when interacting with attacks of the same element as their link, reduces the damage taken from that element by one rank.
Name: Herculean Strength
Requirements: 1x Strength Advantage
Description: The character's physique is truly unnatural by mortal terms as one's muscle mass densifies in such a manner that they don't look physically strong at all, however their muscles are immensely stronger than that of the average human. Those with Herculean Strength can lift up to one metric tonne of mass as far as their chest and have two strength advantages along with two endurance advantages.
Magic Powers: 7/9
Name: Dragon Breath: Snow
Rank: Varies
Affinity: Snow
Requirements: Dragon
Description: The dragon gathers magical energy through an organ which is unique to the races of Dragon and Wyvern, and releases it into an elemental attack. The dragon releases a blizzard within a cone in a thirty-foot area in-front of itself, dealing an amount of snow element damage to all caught within the cone equal to the rank of the dragon. This damage pierces through defenses of one rank lower than the dragon, and freezes enemies of lower rank for their next post. Myths speak of these dragon breath attacks as shouts spoken in the language of Dragonspeech towards their foes.
Name: Air Blast
Rank: B*
Affinity: Wind
Requirements: None
Description:
The user projects projects a heavy blast of wind in front of them, a wall of force that can easily knock a person off their feet at close range. The blast gets weaker as it moves outward, losing almost all of its force by the time it travels about thirty feet. A stronger version of this can be learned that packs much more force into the strike, more akin to being hit by a cannon than a simple wall of air. The B rank version can send a target flying in addition to dealing heavy blunt damage, and has it's effective range doubled.
Name: Lesser Ice Mirrors Illusion
Rank: D
Affinity: Snow
Requirements: n/a
Description: The caster forms a single semi-perfect ice mirror, and should anyone make full eye contact with the mirrors they will fall into an illusion that has been placed upon that specific mirror. These illusions will fully constitute sounds and visual illusions; and can be distinguished from reality by particularly intelligent persons. The illusions must be stated when the power is conjured, and lasts for three of your posts. The mirror can be broken easily.
Name: Snow Burial
Rank: B
Affinity: Snow
Requirements:n/a
Description: The caster summons an amount of ice and snow at their target that begins 'grasping' at the legs of the opponent and slowly freezing their body from the point at which these tendrils grasp the opponent. At that point, a pair of giant elliptical ice shelves will rise from the ground and seal the opponent within a coffin of ice; Anyone caught within the coffin of ice will be frozen within moments.
Name: Ice Mirrors Illusion
Rank: B
Affinity: Snow
Requirements: Lesser Ice Mirrors Illusion
Description: The caster forms up to three perfect ice mirrors, and should anyone make full eye contact with either of these mirrors they will fall into an illusion that has been placed upon that specific mirror. These illusions will fully constitute voices, sounds, sensations, and visual illusions; and can only be distinguished from reality by certain abilities. The illusions must be stated when the power is conjured, and lasts for eight of your posts. The mirrors can be broken by C-rank or higher Weapons and D-rank fire elemental magic powers.
Name: Stygian Sphere
Rank: A
Affinity: Snow
Requirements: n/a
Description: By concentrating summoning ice beyond deep-zero, The caster shapes a sphere composed of both physical ice shell and liquid ice core that threatens to enclose the target within. Targets who are entrapped within the sphere are totally frozen until either an equal ranked power of the fire affinity is cast on them or you've passed eight posts. The same goes for limbs of the body which touch the outside of the sphere, while weapons who touch the sphere become unable to be used for your next four posts.
Name: Aqua Shot
Rank: B
Affinity: Water
Requirements: None
Description:
The user generates a small sphere of water, about six inches in diameter, of highly pressurized water contained by magic, then launches forwards towards a target. The initial impact does relatively little damage, hitting with the force of a rock of roughly the same size, however the force of impact causes the magic containment to fair. About half a second after initially making contact, the sphere bursts and the pressurized water within expands outward with explosive force. The pressure wave has a radius of roughly ten feet.
Rank: Varies
Affinity: Snow
Requirements: Dragon
Description: The dragon gathers magical energy through an organ which is unique to the races of Dragon and Wyvern, and releases it into an elemental attack. The dragon releases a blizzard within a cone in a thirty-foot area in-front of itself, dealing an amount of snow element damage to all caught within the cone equal to the rank of the dragon. This damage pierces through defenses of one rank lower than the dragon, and freezes enemies of lower rank for their next post. Myths speak of these dragon breath attacks as shouts spoken in the language of Dragonspeech towards their foes.
Name: Air Blast
Rank: B*
Affinity: Wind
Requirements: None
Description:
The user projects projects a heavy blast of wind in front of them, a wall of force that can easily knock a person off their feet at close range. The blast gets weaker as it moves outward, losing almost all of its force by the time it travels about thirty feet. A stronger version of this can be learned that packs much more force into the strike, more akin to being hit by a cannon than a simple wall of air. The B rank version can send a target flying in addition to dealing heavy blunt damage, and has it's effective range doubled.
Name: Lesser Ice Mirrors Illusion
Rank: D
Affinity: Snow
Requirements: n/a
Description: The caster forms a single semi-perfect ice mirror, and should anyone make full eye contact with the mirrors they will fall into an illusion that has been placed upon that specific mirror. These illusions will fully constitute sounds and visual illusions; and can be distinguished from reality by particularly intelligent persons. The illusions must be stated when the power is conjured, and lasts for three of your posts. The mirror can be broken easily.
Name: Snow Burial
Rank: B
Affinity: Snow
Requirements:n/a
Description: The caster summons an amount of ice and snow at their target that begins 'grasping' at the legs of the opponent and slowly freezing their body from the point at which these tendrils grasp the opponent. At that point, a pair of giant elliptical ice shelves will rise from the ground and seal the opponent within a coffin of ice; Anyone caught within the coffin of ice will be frozen within moments.
Name: Ice Mirrors Illusion
Rank: B
Affinity: Snow
Requirements: Lesser Ice Mirrors Illusion
Description: The caster forms up to three perfect ice mirrors, and should anyone make full eye contact with either of these mirrors they will fall into an illusion that has been placed upon that specific mirror. These illusions will fully constitute voices, sounds, sensations, and visual illusions; and can only be distinguished from reality by certain abilities. The illusions must be stated when the power is conjured, and lasts for eight of your posts. The mirrors can be broken by C-rank or higher Weapons and D-rank fire elemental magic powers.
Name: Stygian Sphere
Rank: A
Affinity: Snow
Requirements: n/a
Description: By concentrating summoning ice beyond deep-zero, The caster shapes a sphere composed of both physical ice shell and liquid ice core that threatens to enclose the target within. Targets who are entrapped within the sphere are totally frozen until either an equal ranked power of the fire affinity is cast on them or you've passed eight posts. The same goes for limbs of the body which touch the outside of the sphere, while weapons who touch the sphere become unable to be used for your next four posts.
Name: Aqua Shot
Rank: B
Affinity: Water
Requirements: None
Description:
The user generates a small sphere of water, about six inches in diameter, of highly pressurized water contained by magic, then launches forwards towards a target. The initial impact does relatively little damage, hitting with the force of a rock of roughly the same size, however the force of impact causes the magic containment to fair. About half a second after initially making contact, the sphere bursts and the pressurized water within expands outward with explosive force. The pressure wave has a radius of roughly ten feet.
Personality: Laynaeth is quite chill both literally and with her personality, taking after aspects of both the Blue Dragon and the Green Dragon. She was born out of the same clutch as Imrith however while their father is the same they come from different mothers. It is always in her own best interest to approach anything with logic at the forefront and go frmm there, and while Laynaeth is both loyal and honorable like her brother she relies on tactics and logic to win the day instead of relying on her draconic instincts. Finally, Laynaeth is not just Jecht's companion but also his lover.
Dragon Appearance: Link
Humanoid Appearance: Link
- Agility 0 Advantages
- Strength 8 Advantages
- Endurance 6 Advantages
- Intelligence 0 Advantages