Post by Alexian on Aug 5, 2019 21:57:26 GMT
Name: Imrinth the Courageous
Type: Elder Dragon
Appearance: Imrinth is a gargantuan adult dragon standing at thirty feet tall with scales of crimson hue covering his bulging muscles, with sharp bone covering his lower jawline with a pair of curved bones arcing above his head. Imrinth's orange-hued eyes focus intently on whatever may hold his interest, and mighty wings with a twenty-feet wingspan stretch high. Imrinth's legs are powerful and each has four razor-sharp claws upon them.
Imrinth (Dragon)
Imrinth (Human)
Rank: A
Inventory: A-rank Dragon Claws, A-rank Dragon Scales
Affinity: Fire, Earth, Lightning, Magma
Supernal Abilities: 2/3
Magic Powers: 8/8
Name: Dragon Breath: Fire
Rank: Varies
Affinity: Fire
Requirements: Dragon
Description: The dragon gathers magical energy through an organ which is unique to the races of Dragon and Wyvern, and releases it into an elemental attack. The dragon releases a cone of flames outwards in a thirty-foot area in-front of itself, dealing an amount of fire element damage to all caught within the cone equal to the rank of the dragon. These flames are so powerful that they can burn through material of one rank lower than the dragon, and can burn through wood of the same rank. Myths speak of these dragon breath attacks as shouts spoken in the language of Dragonspeech towards their foes.
Name: Flame Burst
Rank: C
Affinity: Fire
Requirements: None
Description:
The caster generates a flame using their elemental energy, letting their power condense it into an orb about the size of a baseball. After it's finished forming, this orb of fire can be activated at will, at which point the energy will be released, causing a ten foot blast with roughly the same explosive power as a grenade.
Name: Blazing Streak
Rank: B
Affinity: Fire
Requirements: None
Description:
After a moment of concentration, the user traces a line through the air in front of them with their hand, drawing a path across the area in front of them. Their elemental energy then projects itself outward, following the path drawn across the environment in an intense streak of fire. While limited in range only by the user's line of sight, the path of fire will always be about two feet wide and can only be up to thirty feet long.
Name: Magma Spray
Rank: E
Affinity: Magma
Requirements: n/a
Description: Born of the elements of the Volcano, Magma is most known due to the avid practition of the element in House Tsuchi. The spell 'Magma Spray' is one released from some form of fine manipulation whether through the finger-tips or the eyes. Once released, the magma forms into needle-thin tendrils of volcanic lava which upon impact causes moderate burns, which in-turn cause great pain in the afflicted area, though this spell is one not intended to kill. Magma Spray is a simple cantrip that is basic in use, though the fundamentals are used in some of the more advanced powers of the magma element.
Name: Magma Leash
Rank: B
Affinity: Magma
Requirements: Magma Spray
Description: Born of the elements of the Volcano, Magma is most known due to the avid practition of the element in House Tsuchi. The spell 'Magma Leash' is one which is intended for both offensive use through the leash as a weapon and defensive use through the lava's ability to burn through materials. This leash is created by the spell-caster and attached to one of his or her arms, anchoring the lava to them. This has no effect on the spellcaster due to the layer of volcanic rock that protects their extremities from the lava. The leash, once tethered, can be manipulated through arm movements and can swing as far as fifteen feet from the spellcaster. The leash can burn through projectiles and items of D-rank and below, and can burn partly through projectiles of C-rank.
Name: Earth's Might
Rank: C
Affinity: Earth
Requirements: None
Description:
A very brute force spell with little finesse, the user charges their hand with elemental earth energy and essentially rips a boulder-sized chunk of rock from the ground. What they do with it at that point is up to them, but common choices are throwing, smashing, or using it as a shield.
Name: Tera Blast
Rank: B
Affinity: Earth
Requirements: None
Description:
The Caster channels their elemental magic into the ground, sending out a wave of energy through the earth. The caster can make the wave 'strike' anywhere within thirty feet, causing a massive outcropping to explode out of the ground on the desired location, transfering a great amount of force while also sending earthen debris showering over an area of ten feet.
Name: Bolt Step
Rank: D
Affinity: Lightning
Requirements: None
Description:
The user lets their elemental energy channel throughout their body, engulfing their form and transforming them into a bolt of lightning for a split second. This bolt moves extremely fast, allowing the user to travel up to twenty feet before they revert back to normal. The bolt always moves in straight lines and cannot pass through solid objects. While allowing for very rapid movement, this spell tends to have a bit of a disorienting effect on the caster.
Personality: Imrinth was born from the same clutch as Laynaeth and so the red dragon considers Layneath as his sister. Imrinth sometimes comes across as brash and arrogant, quick to rage at whatever has become the subject of his ire however these traits are shared by all children of the first Red Dragon Kygoroth regardless of their own personal development, and in Imrinth these particular aspects have lessened within Imrinth compared to others. Imrith values loyalty and honor above his own ego and while prone to fits of arrogance is also known to be fiercely protective to both family and his rider. Even so, when it comes time for combat Imrith is known to act more on instinct than on logic.
Dragon Appearance: Link
Humanoid Appearance: Link
Type: Elder Dragon
Appearance: Imrinth is a gargantuan adult dragon standing at thirty feet tall with scales of crimson hue covering his bulging muscles, with sharp bone covering his lower jawline with a pair of curved bones arcing above his head. Imrinth's orange-hued eyes focus intently on whatever may hold his interest, and mighty wings with a twenty-feet wingspan stretch high. Imrinth's legs are powerful and each has four razor-sharp claws upon them.
Imrinth (Dragon)
Imrinth (Human)
Rank: A
Inventory: A-rank Dragon Claws, A-rank Dragon Scales
Affinity: Fire, Earth, Lightning, Magma
Supernal Abilities: 2/3
Name: Elemental Resilience (Fire)
Requirements: n/a
Description: The character possesses some form of innate association with one of the basic elements whether through racial link or through ancient bloodline; choosing among Fire, Wind, Water, Earth, or Lightning. This innate connection naturally protects the character when interacting with attacks of the same element as their link, reduces the damage taken from that element by one rank.
Name: Herculean Strength
Requirements: 1x Strength Advantage
Description: The character's physique is truly unnatural by mortal terms as one's muscle mass densifies in such a manner that they don't look physically strong at all, however their muscles are immensely stronger than that of the average human. Those with Herculean Strength can lift up to one metric tonne of mass as far as their chest and have two strength advantages along with two endurance advantages.
Requirements: n/a
Description: The character possesses some form of innate association with one of the basic elements whether through racial link or through ancient bloodline; choosing among Fire, Wind, Water, Earth, or Lightning. This innate connection naturally protects the character when interacting with attacks of the same element as their link, reduces the damage taken from that element by one rank.
Name: Herculean Strength
Requirements: 1x Strength Advantage
Description: The character's physique is truly unnatural by mortal terms as one's muscle mass densifies in such a manner that they don't look physically strong at all, however their muscles are immensely stronger than that of the average human. Those with Herculean Strength can lift up to one metric tonne of mass as far as their chest and have two strength advantages along with two endurance advantages.
Magic Powers: 8/8
Name: Dragon Breath: Fire
Rank: Varies
Affinity: Fire
Requirements: Dragon
Description: The dragon gathers magical energy through an organ which is unique to the races of Dragon and Wyvern, and releases it into an elemental attack. The dragon releases a cone of flames outwards in a thirty-foot area in-front of itself, dealing an amount of fire element damage to all caught within the cone equal to the rank of the dragon. These flames are so powerful that they can burn through material of one rank lower than the dragon, and can burn through wood of the same rank. Myths speak of these dragon breath attacks as shouts spoken in the language of Dragonspeech towards their foes.
Name: Flame Burst
Rank: C
Affinity: Fire
Requirements: None
Description:
The caster generates a flame using their elemental energy, letting their power condense it into an orb about the size of a baseball. After it's finished forming, this orb of fire can be activated at will, at which point the energy will be released, causing a ten foot blast with roughly the same explosive power as a grenade.
Name: Blazing Streak
Rank: B
Affinity: Fire
Requirements: None
Description:
After a moment of concentration, the user traces a line through the air in front of them with their hand, drawing a path across the area in front of them. Their elemental energy then projects itself outward, following the path drawn across the environment in an intense streak of fire. While limited in range only by the user's line of sight, the path of fire will always be about two feet wide and can only be up to thirty feet long.
Name: Magma Spray
Rank: E
Affinity: Magma
Requirements: n/a
Description: Born of the elements of the Volcano, Magma is most known due to the avid practition of the element in House Tsuchi. The spell 'Magma Spray' is one released from some form of fine manipulation whether through the finger-tips or the eyes. Once released, the magma forms into needle-thin tendrils of volcanic lava which upon impact causes moderate burns, which in-turn cause great pain in the afflicted area, though this spell is one not intended to kill. Magma Spray is a simple cantrip that is basic in use, though the fundamentals are used in some of the more advanced powers of the magma element.
Name: Magma Leash
Rank: B
Affinity: Magma
Requirements: Magma Spray
Description: Born of the elements of the Volcano, Magma is most known due to the avid practition of the element in House Tsuchi. The spell 'Magma Leash' is one which is intended for both offensive use through the leash as a weapon and defensive use through the lava's ability to burn through materials. This leash is created by the spell-caster and attached to one of his or her arms, anchoring the lava to them. This has no effect on the spellcaster due to the layer of volcanic rock that protects their extremities from the lava. The leash, once tethered, can be manipulated through arm movements and can swing as far as fifteen feet from the spellcaster. The leash can burn through projectiles and items of D-rank and below, and can burn partly through projectiles of C-rank.
Name: Earth's Might
Rank: C
Affinity: Earth
Requirements: None
Description:
A very brute force spell with little finesse, the user charges their hand with elemental earth energy and essentially rips a boulder-sized chunk of rock from the ground. What they do with it at that point is up to them, but common choices are throwing, smashing, or using it as a shield.
Name: Tera Blast
Rank: B
Affinity: Earth
Requirements: None
Description:
The Caster channels their elemental magic into the ground, sending out a wave of energy through the earth. The caster can make the wave 'strike' anywhere within thirty feet, causing a massive outcropping to explode out of the ground on the desired location, transfering a great amount of force while also sending earthen debris showering over an area of ten feet.
Name: Bolt Step
Rank: D
Affinity: Lightning
Requirements: None
Description:
The user lets their elemental energy channel throughout their body, engulfing their form and transforming them into a bolt of lightning for a split second. This bolt moves extremely fast, allowing the user to travel up to twenty feet before they revert back to normal. The bolt always moves in straight lines and cannot pass through solid objects. While allowing for very rapid movement, this spell tends to have a bit of a disorienting effect on the caster.
Personality: Imrinth was born from the same clutch as Laynaeth and so the red dragon considers Layneath as his sister. Imrinth sometimes comes across as brash and arrogant, quick to rage at whatever has become the subject of his ire however these traits are shared by all children of the first Red Dragon Kygoroth regardless of their own personal development, and in Imrinth these particular aspects have lessened within Imrinth compared to others. Imrith values loyalty and honor above his own ego and while prone to fits of arrogance is also known to be fiercely protective to both family and his rider. Even so, when it comes time for combat Imrith is known to act more on instinct than on logic.
Dragon Appearance: Link
Humanoid Appearance: Link
- Agility 0 Advantages
- Strength 7 Advantages
- Endurance 5 Advantages
- Intelligence 0 Advantages