Sub-Boards

Board Threads Posts Last Post
No New Posts Theo City

The Capital, Center of the nation, and primary home of the faithful. Resources are commonly pooled in the capital during times of crisis, then redistributed to everyone in equal measure to ensure everyone is getting the care they need to stay healthy. This City is enamored in bright golden colors, with accents of white and royal blue. Many shops and inns are in this city for any and all that wish to visit or show their support. Certain "red light district" types of entertainment are discouraged and deemed unlawful. Practicing magic in this city is considered a slap in the councils face and will be punished unless it is licensed.

0 0 No posts have been made on this board.
No New Posts Anvil Town

Situated close to the Capital, This Settlement is the primary Weapons producer for the nation, and is always trying to creat new ones to compensate for the lack of magic using soldiers and enforcers. This town is watchful for any new breakthroughs in engineering, if you have a customized mechanical prosthetic, or specially engineered weapon (especially Firearms and Gunlances) you can expect to be bombarded with a number of craftsmen and their apprentices, desperate to get a look at what new crafting techniques were used! (If you've heard of "rush valley" from "FMA:B" you know what it's like)

0 0 No posts have been made on this board.
No New Posts Robin's Basin

This settlement, as the name implies, is situated near a waterfall basin. Always covered in snow, the waterfall is a lifesaver, keeping the water moving constantly so it never freezes. Situated closest to the edge of the nations border, enforcement of the nations ideals are a bit more... "Relaxed." Most people of this town are at least tolerant of powers and abilities that passing adventurers have, so long as they don't interfere with their work. Many enjoy baking goods for weary travelers. Some people have begun engaging in a recently developed method for creating a sweet tasting treat, which is created by churning cream for a very long time. Lots of effort goes into creating even just a buckets worth of this, "ice cream," so it is quite expensive.

0 0 No posts have been made on this board.

Noino Meaditna Theocracy

Status    Subject Created By Replies Views Last Post
Thread Locked Announcement  
newBookmarkLockedFalling Staff Hierarchy and Duties
Alexian 0 356 by Alexian
Aug 23, 2019 15:56:59 GMT
Thread Locked Announcement  
newBookmarkLockedFalling Trinor Directory
Alexian 0 346 by Alexian
Aug 1, 2019 20:36:09 GMT

Legend

Thread Announcement Sticky Locked new New Poll Bookmark

Board Information & Statistics

Board Description
Noino Meaditna Theocracy
The Noino Meaditna Theocracy is a nation within the southernmost vestiges of the Northern Wastes, a holy theocracy lead by a grand council. The nation follows the belief that the magic from faithless scholars are the magic of demons. They believe one should abstain from using magic not of their god(s) design, and that magic that other races use innately are gifts from said races' gods.
Board Statistics
Threads and Posts
Total Threads:0
Total Posts:0
Members
On This Board
You can create threads.
You can reply to threads.
You can create polls.
Members Online
Users Viewing
0 Staff, 0 Members, 1 Guest.